vray

July 2017

Rove 3d (Aston Martin)

Category : Graphics

Rove 3d is an asset for Unity 3d wich can make (nearly) realtime renders in pathtracing. The result is very similar to what Vray can make. The asset is still experimental and lacks a lot of features, but it's very promising. The render is very good, very fast, and one can imagine original apps specially for interior rendering. I'm working on a video about this wich will be available soon.

Rove 3d, Unity 3d, Unity 3d development, Unity pathtracing

August 2012

Fracture (massFx test)

Category : None

It's been a long time since I wanted to test the famous 3d studio max massFx module. This module dates back a little, but I wanted to compare it with its predecessor, the Havoc physics engine. It is definitely easier to use, and better integrated to the UI of 3ds. For the accuracy and the computation time, it has nothing to envy to the old module.More smoke (fumeFx) and particles would have made it more realistic, but I sorely lacking time.

massFx, physics engine, 3d Studio max, Vray

November 2011

Freedent inflatable object

client : La Rue Category : Graphics

Adaptation of a 3d model and rendering for an inflatable object for Freedent from La Rue agency. The job was to edit the 3D object to respect the constraints related to the manufacture of inflatable (about 1m height), and make HD renders for customer validating. Members of the characters that were in volume had to be projected as textures.Credit modeling: Freedent

3ds max, vray, zbrush, communication, promotional items

.
français version française
message d'infos