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My skills : the design (digital & print), development (air, ActionScript 3, flex (Adobe Certified Expert), Away3d, Unity 3d, html 5, css 3, javascript, jQuery, php...), mobile development (iPad, iPhone, Android), CGI, compositing and 3D in general, traditionnal illustration... and a lot, a lot of imagination !

Number of references are not on this site for reasons of confidentiality. Feel free to contact me for more information...


Chat Noir

date: october 2016

client: Chat Noir

url: not specified


'Chat Noir' mobile application. The app allow the client to communicate about its skills and references, but moreover, it embed some augmented reality features on the agency's leaflets.Available on iOs and Android.

Unity 3d developer, Unity 3d development, augmented reality developer, Vuforia developer

Augmented reality RTE app (iPad)

date: october 2015

client: Alpha Studio

url: not specified


iOs augmented reality application for RTE. The Smart Electric cabinet (that's its name), is an iPad private application that allow to visualize and give technical datas about an electrical system. The app has been made to run on a demonstration site.Technically, the app has been developed with Unity 3d and Vuforia (Qualcomm).Modeling credit : Lighting party

augmented reality, iPad development, Unity 3d, vuforia, qualcomm

Kollector

date: november 2014

client: Kronometry 1999

url: https://itunes.apple.com/[...]


Very elitist smartphone and tablet app which allow to manage luxury watches collection (iOs / Android). Kronometry 1999 wanted to offer to its customers a tools to list their most beautiful pieces of their collection. The apps is declined for Apple Store and Google Play. The datas are stored online and reserved to a privileged poul of Kronometry 1999's customers.

iPad developer, iPhone developer, luxury wtaches collection, Air developer

The Butterfly Book

date: october 2014

client: La Souris qui Raconte

url: https://itunes.apple.com/[...]


Adaptation of an interactive book for iOs and Android. Credit illustations and animations : Claire Fauché.

interactive book, as3, actionScript 3, iOs, Android, Air mobile development

DragonFly Racer

date: june 2014

client: David Lelievre

url: https://play.google.com/s[...]


DFR is a very refreshing 3d game for tablets where we 'drive' a dragonfly along tree trunks while avoiding obstacles. I've developed this game in a very short period of time with Unity 4.5 and it's available in Android and iOs (free and paid version). The design was done mainly by the customer.

dragonfly, unity game, adnroid game, iOs game, unity iPad developer, unity Android developer

Unity 3d automation system

date: february 2014

client: Kalimind

url: not specified


Kalitouch is an iOs apps to manage home automation system from Kalimind. The system is based on XML sockets and controls different systems and equipments in the house. I developed an independant Unity pc module for demonstrations purposes in shows. The interaction on the Kalitouch client application controls equipment in virtual apartment. Orders are relayed by a Linux server via XML sockets to Unity. Unity software is responsible for applying the changes, updates, and cameras movements required. Management of day and night, ambiant light, dynamic lights, colored spotlight, video, live webcam are some elements that have been incorporated into this Unity software. Camera movements are controled via tweening (iTween) and keyframing. The project was developed in C#.

unity 3d, unity 3d development, automation system, xml sockets, unity pc sotfware, kalimind, c# unity, serious game, serious gaming

Stock management iPad application

date: may 2013

client: Kronometry 1999

url: not specified


Development of an iPad application for stocks management of a luxury watches company (Kronometry 1999). This internal application allows each store across Europ to send to headquarter, and database, billing information providers as well as pictures (taken with the iPad camera). The information supplied to the application are dynamically retrieved for increased logic maintenance.

iPad application, iOs, Apple, Air mobile, AS3, ActionScript, Flex, iPad development

iPad (iOs) k1999 internal apps

date: may 2012

client: Kronometry 1999

url: not specified


A series of iOs iPad internal applications for Kronometry 1999, a luxury watch company located on multiple sites in Europe. With thoses applications, you can send reporting datas, customers records (via database). You can also take photos and send it. The applications generate a HTML format email with embed pictures. Those apps were developed with Flex - Air for mobile.

k1999, iPad, iOs, luxury, ad-hoc, flex, Adobe air for mobile, actionScript 3

Admin IPad software

date: december 2011

client: not specified

url: not specified

Admin IPad software

Recent AIR porting on iOs was the opportunity to test development under this platform. Here is a website management software under IPad (iOs). Developed under AIR (Flex), php and mySQL (webservices), the software includes all the features needed to manage the website www.graphiste3d.net (content management, thumbnail croping, multilingual, news, rss, maintenance, debugging, statistics, google analytics, youtube ...). Everything is integrated on the tablet The fluidity is to be improved, but for a first version, AIR seems to work properly on the Apple tablet. The software is available with some minor adjustments on PC and Android.

iOs, IPad, apple, android, IPhone, IPod, flash, as3, flex, actionscript, backend, cms, adobe air

Coffee cup

date: april 2011

client: not specified

url: not specified

Coffee cup

Unity 3D is a very powerful 3d engine, but what about mobile ? I haven't had a chance to test it on iPhone, but Android is quite impressive. I quickly modeled a simple model, coded a few lines in order to manipulate the object, and I must say that so much fluidity is quite exciting. My previous tests with an 3d flash sotfware engine were rather sluggish. The first tests with Molehill Away3d are very impressive. I look forward to compare both engines ....( Android 2.3.3 (gingerbread) Samsung Galaxy S).

unity 3d, unity3d, android, realtime 3d, videogame, video, ios, mobile

Physics engine under Android

date: march 2011

client: not specified

url: not specified

Physics engine under Android

Android continues to be a source of curiosity for me. The recent release of Flash and Air Android opens doors to many new ideas for development. I wanted to test the capabilities of the accelerometer. What better way to integrate a physics engine with a small ball for this? The engine used is a 2D engine well known: Box2DFlash. The apps run on Android 2.3.3 (Gingerbread) - Samsung Galaxy S.

physic engine, box2dflash, air, android, flash, actionscript 3, as3, actionscript3, video, accelerometer

Archeological museum

date: january 2011

client: Blue touch communication

url: not specified


A short HD logo compositing under After Effect for an Ipad application (credits: Blue touch communication)

bluetouch communication, animation, after effect, particles, glow, logo, museum, ipad, ios