VR Physic (HTC Vive)
Category : NoneThe physic managment brings a lot to a VR scene. In this example, I've added a dynamic reaction to the object in order to simulate a rubber effect with MegaFier with Unity 3d (HTC Vive).
Environment model credit : Brézillon
3d hydraulic configurator
client : App Intelligence Category : Development3d configurator for hydraulic systems. The module has been developed with Unity 3d in WebGL (C#). I've developed the 3d module which is integrated in web page. The module catch dynamic datas from web server. It allows to add/remove items on a base circuit also customizable.
SSR Candela v3
Category : NoneBehind this barbarian word (Screen Space Reflection) hides a technique of dynamic reflection on 3d surface. The reflections are calculated in real time on the camera level. The effect is very efficient but limited to camera space only. Everything wich is behind the camera field of view, is not taken into account. Candela has just released v3 of their asset wich fix this issue in a certain way. The result is quite convincing. Here are some comparative screens.
Apiland old mill 3d
client : Apiland nature Category : GraphicsOn the occasion of the creation of a film about the making of walnut oil in an old mill, Apiland asked me to produce some 3D sequences to explain the operation of a mill. Here are some static viewsRenders have been done using RandomControl Arion. Water have been simulated with Realflow.
Unity 5 Global illumination
Category : NoneReview of the Unity 5 new global illumination feature. The result is quite stunning and promises unprecedented levels of realism. In this review, the compare between the old version (without GI), and the new dynamic lighting. Notice how the indirect lighting illuminates the room in subtle ways.
Oculus Rift virtual visit (Thulaghiri)
Category : DevelopmentA new version of the previous classic virtual visit or a water bungalow from a Maldive island (Thulaghiri) for the Oculus Rift 2 virtual reality helmet. If you own this hardware, you can download this demonstration (pc).
Unity 3d automation system
client : Kalimind Category : DevelopmentKalitouch is an iOs apps to manage home automation system from Kalimind. The system is based on XML sockets and controls different systems and equipments in the house. I developed an independant Unity pc module for demonstrations purposes in shows. The interaction on the Kalitouch client application controls equipment in virtual apartment. Orders are relayed by a Linux server via XML sockets to Unity. Unity software is responsible for applying the changes, updates, and cameras movements required. Management of day and night, ambiant light, dynamic lights, colored spotlight, video, live webcam are some elements that have been incorporated into this Unity software. Camera movements are controled via tweening (iTween) and keyframing. The project was developed in C#.
Unity 3d water test
Category : NoneDynamic water test under Unity 3d. The duck is floating by using the principles of Archimedes. The water surface is controled in part by the module MegaFiers. Touch the surface of the water, and try to change its density with the slider... (Unity 3d webplayer needed).