The Thing 3d
https://3dtotal.com/galleries/yqnek/the-thing Category : GraphicsA few years ago, I produced a rough about the famous Marvel character, member of the Fantastic four : The Thing.
Time passed by, and although the modeling started, it was stuck due to lack of time. The current quarantine period because of Coronavirus is the perfect time for me to dive in the theme again.
The character has been modeled with Zbrush, and renderer with Maverick Studio with a lot of displacement maps. A great thank you to Erwann from RandomControl who helped me a lot with his advices about Maverick.
3d printing
Category : GraphicsWorking on virtual models is fine, but make them real, is much better.
After scanning in 3d a character with a low end 3d scanner, a bit of manual retouch with Zbrush, I've tried to print it in 3d with a 3d printer (Creality CR10-S). The print height is 15 cm and it has been printed in PLA in 0.15mm. A layer of varnish has been applied to erase a little the stratas effect produced by the printer as thin as it is. The print lasted about 24h, and the result is rather faithful to the original model. Only the 3d scanner is pretty approximate by its quality.Nevertheless, it allowed me to roughly catch the basic forms of the model.
An interesting experience in short.
2015 wishes - making of
Category : GraphicsA quick making of this year wish visual. The modeling was done in Zbrush (dynamesh), Rendered with Arion.
2015 wishes
Category : Graphics2015 visual wishes. The character has been sculpted in Zbrush, the rest with 3d studio max. Rendered with Arion (RandomControl)
Unity 3d ragdoll physique
Category : NoneThe physique in Unity doesn't take into account the inertia. It only acts when a force is applied (collision or other). This test intends to simulate inertia by applying forces to the character's extremities.
Quick Zbrush Cartoon character sculpting
Category : GraphicsA quick Zbrush modeling session. I needed a little rough cartoon character for some physique tests with Unity 3d. (in the lab section).
The Thing
Category : GraphicsThe Thing from the fantastic four team is a very peculiar character. Here is a personnal interpretation. The illustration was done with Photoshop to prepare a 3d model that will arrive soon. Stay tuned...
Spiderman Mental ray
Category : GraphicsA Zbrush 4 character modeling. It's a work in progress... The texture has been entirely made from scratch (a lot of mapping layers) - mental ray texture base.