Sanofi Genzyme - Atopic dermatitis
client : Business Stratégie Communication Category : DevelopmentAugmented reality application for the occasion of a trade show for Sanofi laboratories via Business Stratégie Communication. The application is an internal application for doctors on the show to understand the mechanisms of atopic dermatitis.The application was used mainly on iPad tablets, but it was also available for Android.
The app uses Vuforia for 2d marker recognition (2 markers only). I had to develop a camera movement smoothing system to avoid AR-related tracking shakes when moving too far away from the marker. The refraction shaders were made using Shader Graph (see my tests about it).
Unity 3d 2021.1.28f1 + Vuforia 10.3.2
DragonFly Racer
client : David Lelievre https://play.google.com/store/apps/details?id=com.dlelievre.dfr Category : DevelopmentDFR is a very refreshing 3d game for tablets where we "drive" a dragonfly along tree trunks while avoiding obstacles. I've developed this game in a very short period of time with Unity 4.5 and it's available in Android and iOs (free and paid version). The design was done mainly by the customer.
Away 3d with Android
Category : NoneThe arrival of Flash on Android allows to use the 3D engine of adobe's API. So I tried with the engine that seems best suited to support mobile Away3d lite. The engine is light and powerful. However, it is, like all other current 3d engines in flash: only software ... which means that only the processor calculates all the 3d ... no openGL ES ... the 3D works, but it is quite sluggish. Not yet possible to use a larger mesh. It was the case on desktop pc, but on mobile the limitation is really heavy.