Carrier Command 2 - Bear
Category : GraphicsMy son is a huge fan of Carrier Command 2. Having been a fan of the original Carrier command myself, more than 30 years ago from now on Atari ST, I decided to model one of the tanks in the game (the "bear") in order to print it.
The size of the model is quite small (about 10 cm) and the large number of details predestines it rather to resin printing (SLA). However, with a scale of 300% or more, it should be possible to do this on a filament printer (FDM).
A next post will be devoted to the printed version soon.
In the meantime, you can download the model for free at Thingiverse.
Voyages en Résistances
client : Petit Homme Production https://www.voyagesenresistances.fr/ Category : DevelopmentAfter a hard work, here is indeed Voyages en Résistances, which I developed. It's an educative game on Android / iOs (smartphones) which allow to incarnate a french resistant during WWII, to build up or to integrate a network, and to accomplish missions in augmented reality. The goal is to grow the network, and go through the gestapo's net. A rich learning of what were the risks for a resistant during world war 2... The application is also including educational contents. Some will be scattered all over France. Go and look for them. The application is free and available on respectives stores Google Play and Apple Store.
Radar like system with Unity 3d
http://u3d.as/Rx7 Category : DevelopmentHere is how to simulate a radar like system with Unity and Offscreen indicator (wich is a new asset made by your host).
Offscreen indicator is available on Unity Asset Store.
Offscreen indicator
http://u3d.as/Rx7 Category : DevelopmentHere is a new Unity 3d asset I just finished, wich allow to track gameObjects on and off screen. With this asset, you can also simulate radar like systems. A new video will come soon about that.
Available on Unity Asset Store
Rove 3d (Aston Martin)
Category : GraphicsRove 3d is an asset for Unity 3d wich can make (nearly) realtime renders in pathtracing. The result is very similar to what Vray can make. The asset is still experimental and lacks a lot of features, but it's very promising. The render is very good, very fast, and one can imagine original apps specially for interior rendering. I'm working on a video about this wich will be available soon.
Chat Noir
client : Chat Noir Category : Development"Chat Noir" mobile application. The app allow the client to communicate about its skills and references, but moreover, it embed some augmented reality features on the agency's leaflets.Available on iOs and Android. Developed with Unity 3d (C#) + Vuforia.
Bouvet Ladubay
client : Chat Noir Category : DevelopmentMobile application with augmented reality on markers stored on a Cloud. The augmented reality is available on client's flyers, and also on bottles stickers. Every bottle is described in detail, some tasting tips, a full historical background of the brand, and elaboration methods.The application has been developed with Unity 3d (C#) and the Vuforia library.It is available on Google Play, and Apple Store.... to consume with moderation !
SSR Candela v3
Category : NoneBehind this barbarian word (Screen Space Reflection) hides a technique of dynamic reflection on 3d surface. The reflections are calculated in real time on the camera level. The effect is very efficient but limited to camera space only. Everything wich is behind the camera field of view, is not taken into account. Candela has just released v3 of their asset wich fix this issue in a certain way. The result is quite convincing. Here are some comparative screens.