Fracture (massFx test)
Category : NoneIt's been a long time since I wanted to test the famous 3d studio max massFx module. This module dates back a little, but I wanted to compare it with its predecessor, the Havoc physics engine. It is definitely easier to use, and better integrated to the UI of 3ds. For the accuracy and the computation time, it has nothing to envy to the old module.More smoke (fumeFx) and particles would have made it more realistic, but I sorely lacking time.
Freedent inflatable object
client : La Rue Category : GraphicsAdaptation of a 3d model and rendering for an inflatable object for Freedent from La Rue agency. The job was to edit the 3D object to respect the constraints related to the manufacture of inflatable (about 1m height), and make HD renders for customer validating. Members of the characters that were in volume had to be projected as textures.Credit modeling: Freedent
Angel
Category : GraphicsVirtual HDRI lighting studio (renderer : vRay) (Model credit : www.3dmodelfree.com)
HDR Lightning
Category : GraphicsRendering with HDR lighting (with a virtual lighting studio). Rendered with Mental Ray. (Model credit : www.3dmodelfree.com)
Architectural rendering
client : LPGC Grenoble (France) Category : GraphicsModeling and rendering architecture for a real estate development.
Architectural rendering
client : LPGC Grenoble (France) Category : GraphicsModeling and rendering architecture for a real estate development.
Away 3d with Android
Category : NoneThe arrival of Flash on Android allows to use the 3D engine of adobe's API. So I tried with the engine that seems best suited to support mobile Away3d lite. The engine is light and powerful. However, it is, like all other current 3d engines in flash: only software ... which means that only the processor calculates all the 3d ... no openGL ES ... the 3D works, but it is quite sluggish. Not yet possible to use a larger mesh. It was the case on desktop pc, but on mobile the limitation is really heavy.
School
client : Ecole Castellane de Rillieux Category : GraphicsA simplified plan for a treasure hunt for children at a school in Rillieux (France).