2015 wishes
Category : Graphics2015 visual wishes. The character has been sculpted in Zbrush, the rest with 3d studio max. Rendered with Arion (RandomControl)
2014 wishes
Category : Graphics2014 wish card. The scene has been modeled with 3d studio max, Zbrush and rendered with Arion. The rabbit's fur was created with Zbrush, but Arion doesn't support vertices colors. So, the scanline engine was used to render the animals. A slight editing under Photoshop was done to balance the composition.[edit : the making of the rabbit modeling]
Cup of tea
Category : GraphicsA little rendering training of a cup of tea. the spoon has been modeled with Zbrush, the rest with 3d Studio max. The rendering has been done with Arion. Although the logic of materials is very close to that of Maxwell render, the texture of sugars was difficult to obtain (by SSS mainly). I wanted to also test the quality of the displacement from Arion (engravings on the spoon). I have to say that the result is quite interesting, but relatively slow computing. Gain memory is however significant compared to the full poly model (which is primary for GPU rendering).
Fracture (massFx test)
Category : NoneIt's been a long time since I wanted to test the famous 3d studio max massFx module. This module dates back a little, but I wanted to compare it with its predecessor, the Havoc physics engine. It is definitely easier to use, and better integrated to the UI of 3ds. For the accuracy and the computation time, it has nothing to envy to the old module.More smoke (fumeFx) and particles would have made it more realistic, but I sorely lacking time.
3d building
client : LPGC Grenoble (France) Category : GraphicsCGI for architectural rendering. This 3d will promote a not yet constructed building. A series of pictures has been integrated on a commercial brochure. So, the images were produced at high resolution.
Freedent inflatable object
client : La Rue Category : GraphicsAdaptation of a 3d model and rendering for an inflatable object for Freedent from La Rue agency. The job was to edit the 3D object to respect the constraints related to the manufacture of inflatable (about 1m height), and make HD renders for customer validating. Members of the characters that were in volume had to be projected as textures.Credit modeling: Freedent
Angel
Category : GraphicsVirtual HDRI lighting studio (renderer : vRay) (Model credit : www.3dmodelfree.com)
HDR Lightning
Category : GraphicsRendering with HDR lighting (with a virtual lighting studio). Rendered with Mental Ray. (Model credit : www.3dmodelfree.com)